In which I pulish the latest version and talk a little about the difference between on-ground and in-sky simulation.
Continue Reading »In which I mainly watch a movie but do end up doing a little more on the flight model.
Continue Reading »In which I start rejigging the flight model and get horribly sidetracked in Blender.
Continue Reading »Okay, so I’ve (for the first time) enabled comments on my posts. I will now gird my loins and prepare for a tsunami of spam.
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In which I write some new camera movement code, and throw the vast majority of it away. |
In which I stop fussing with a perfect DH2 model, stick in a quick plane and terrain and get flying.
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