Last night I spent a frustrating night trying to work out why my camera script was juddering. I spent ages debugging it, not being able to find anything wrong.
Continue Reading »As I mentioned in my last entry, I started working on the Networking code. However I found it was just bogging me down too much. With a full-time job as a games programmer and a family I don’t find I have huge reserves of time and energy for writing a game on the side so [...]
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